gbA+?

gbA+?

Postby iarzwashere » Wed Aug 11, 2010 11:33 am

is this the same as gba? will this induce a double play ?
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Postby AeroDave10 » Wed Aug 11, 2010 11:53 am

When there is a runner on first, if the defense chooses to hold the runner at first, gbA+ turns into a single. If the defense does not hold the runner at first, yes, gbA is a double play ball.
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Postby durantjerry » Sun Aug 15, 2010 7:19 am

Based on a post I read years ago, this is incorrect. The post said GBA+ did not apply in the super advances game and was therefore always just a GBA in SOMO.
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Postby MARCPELLETIER » Sun Aug 15, 2010 9:12 pm

Actually, gbA+(xx) becomes single** if the fielder xx plays in (e.g. ss when infield plays in).

When the runner is held, another sort of penalty kicks in. For a runner being held at first, with a lefty at-bat, 1b and ss loses 1 of range, and moreover 20% of balls hit at their directions will become single** instead of outs.
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Postby joethejet » Tue Dec 21, 2010 1:11 am

Almost right. Actually ++ is only a Si** when the infield is all the way in. Not corners in.

SUPER ADVANCED

17.12 Convert the "gb()+" to a SINGLE** ONLY when the infield is all the way in.

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Confused, again......

Postby centerfielder17 » Tue Jan 04, 2011 8:24 pm

So, does it make sense to have a player with a gb++ hitting behind a runner likely to be held, or in the super advanced game that we are playing does it matter at all?
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Postby PotKettleBlack » Wed Jan 05, 2011 11:51 am

Simple way to figure it... I count them as .5 of a GBA. I'm sure someone could do better, but this is quick and dirty.
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Postby joethejet » Wed Mar 23, 2011 6:24 pm

Well, since holding doesn't matter at all, then your gb++ won't matter at all behind a base stealer. It only applies to infield all the way in.

In addition, I think most players have a ++ on their card unless they're a total K machine..

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