Bullpen v2.0 Question

Bullpen v2.0 Question

Postby coyote303 » Thu Aug 20, 2009 1:54 pm

This will be my first league using the new bullpen roles, and I'm a bit unclear what it means to list two pitchers for one role. For example, ...

I have two closers (Cx > 0) on my team, one a stud (Jenks) and the other mediocre (Guardado).

Do I only list the first one in Bullpen v2.0 as my closer?

I don't want the second one to close unless the other one would be fatigued.
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Postby wavygravy2k » Thu Aug 20, 2009 4:15 pm

This is my first league with version 2 as well. I think this is the answer to your question:

[code:1:e258832e44]the one you place at a higher priority will be used first, and the one you place at a lower priority will be used if the higher priority pitcher is not available. [/code:1:e258832e44]

I found it here: http://somonline.bluwiki.com/go/Super_Hal_Bullpen_Roles
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v2 logic

Postby nhsteven » Tue Aug 25, 2009 1:56 pm

Didn't work very well in xtra (13) innings besides having 6 relievers; Lidge pitched the entire last inning at F0, despite the fact I had another reliever available (Masterson, who was in the rotation, but not due to pitch for a few games, I do recall however in the old system pure starters coming in at this point).

Ref: HCKL 2009 Season 2, Game 2, Losers v Phanatics

Link :


http://fantasygames.sportingnews.com/stratomatic/league/boxscore.html?group_id=81063&g_id=10
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Postby RICHARDMILTER » Sun Sep 06, 2009 5:10 am

If a guy is in your rotation the computer (aka Hal) will not use him in relief unless there are absolutely no other options, and even then he may not put that pitcher in.
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Postby The Senators » Wed Oct 14, 2009 2:55 pm

How does the C rating affect pitchers...such as is a C6 better to use in closer situations than a C1? It seems as if it would, but in what way?
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Postby maligned » Thu Oct 15, 2009 7:48 am

"The closer endurance rating is the number of outs the pitcher can record before becoming susceptible to fatigue. Once this number has been reached, reducing his endurance rating to 0, he becomes fatigued as soon as he allows a hit or unintentional walk.
Example: A pitcher with a closer endurance rating of 0 will become fatigued (if closer situation) as soon as he surrenders a hit or walk, while a pitcher with closer endurance of 6 can pitch two full innings without risking fatigue"

The above is a quote taken from the SOM rules. It should be mentioned that a closer situation in SOM is different from real life. In SOM, a closer situation is any time in the 9th inning or later in which you have the lead and the opposing team has the tying run on base or at bat.
Also, if a pitcher has already been pitching and the situation becomes a closer situation, reduce his "C" rating by the number of outs he has already recorded (e.g. A C6 pitches the 8th inning, and his team is ahead by 1 run when the 9th inning starts. His C rating to start the 9th is 3.)
A relief pitcher with no C rating is fatigued before he even throws a pitch if it's a closer situation. A C0 becomes fatigued when he allows his first baserunner in a closer situation.

With all of this said, I'm a little unclear as to how far and how quickly the F level drops once a pitcher in a closer situation is considered fatigued.
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Explain this concept of long-term memory

Postby coyote303 » Thu Oct 15, 2009 8:37 am

I'm looking at this thread thinking maybe I'll respond to the original poster. Then I notice this guy has the same two closers on his team that I have. And then...I notice [b:243154b63a]I[/b:243154b63a] was the original poster back in August!

Oops!
:oops:
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Postby Valen » Fri Oct 16, 2009 1:10 pm

I suspect the community is understanding enough they will allow you to talk to yourself. Now if you argue with yourself .... :lol:
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Postby artie4121 » Wed Oct 21, 2009 12:27 pm

Coyote's is one of the funniest posts I ever read.

I can see myself doing that VERY easily.

Artie
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